Saturday, September 21

Feedback on Once Human’s Season 2 has actually been “rather demoralising”

Image credit: Starry Studio/ Eurogamer

The designer behind NetEase’s survival free-to-play scary, Once Human, states the feedback it’s gotten about the video game’s 2nd season has actually been “rather demoralising”.

In a declaration published to the group’s Discord server, the group stated that it “worth[s players’] viewpoints” and wishes to “satisfy all [player] demands in future updates” however stopped short of detailing what these might be.

)(occasion)” title=”Click to play video from YouTube”When Human – Official PVE Gameplay Trailer Once Human – Official PVE Gameplay Trailer.Watch on YouTube

The group did, nevertheless, address 2 instant problems.

“Since the start of Season 2, we’ve gotten a great deal of feedback,” the group confessed. “Some of it has actually been rather demoralising, however what’s crucial is that it’s made us familiar with how your experience has actually been impacted by the modifications we’ve made. We wish to go over a few of these problems today.

“We value your viewpoints and hope that we’ll have the ability to satisfy all of your demands in future updates. Our advancement group is making optimisations in action to 2 significant concerns that gamers have actually raised, which we ‘d like your feedback on too!”

The 2 problems Starry Studio indentifies issue weapon develops and situation tags, acknowledging that some gamers believed they were “developed improperly” whilst others grumble that there weren’t sufficient high-difficulty tags in the very first location.

To fight the previous, the group is presenting a plan conversion system that basically allows gamers to change armour and weapon rankings, allowing them to much better customize their loadout to their playstyles.

The latter needs a little bit more believed, nevertheless, which is why Starry Studio is welcoming gamers to finish yet another study to assist them much better establish what gamers want.

I provided Once Human a modest 3 out of 5 star when I examined it last month for Eurogamer, stating it uses a deeply moreish open world scavenge-em-up, however weak action and generic mess hold it back. Because launch, nevertheless, NetEase has actually increase its premium in-game offerings, consisting of cosmetic loot cages.

“Not for one minute did I anticipate a F2P live service providing to be anything besides a straight-out slog packed with the mistakes and unforced mistakes of every other video game I began and stopped playing, so hugely over-saturated is this category. Here I am, late at night once again, making myself a Slippery When Wet indication to put next to my water tank.”

In associated news, the Once Human group is set to start checking its mobile port on 19th September. It’s uncertain if the mobile variation supports crossplay, however it appears not likely provided Once Human does not even support controllers or Steam cloud.

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