Saturday, January 11

God of War Ragnarök PC: a quality port with little problems

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-smooth , with edge issues that require dealing with.

: Interactive

More than 2 years after initial, Ragnarö intends to be much better PC than its predecessor and mainly the , providing PC a really excellent to among Sony' finest .

One huge enhancement up now: as part of the from to , there's now a shader precompilation when you introduce the video that in fact , avoiding shader stuter from raising its unsightly head. According to , this is done instead of counting QA playthroughs to discover them, to a lot more bulletproof – and definitely the best PC 've seen from Sony in current . There are still periodic frame- blips in the very first of hours of play – eg a 50ms spike when Atreus opens a door early on – however they're exceptionally and do not interfere with the experience, which is a big .

Another enhancement is available in the kind of the and . If you have an ultra-wide or super-wide , you're well catered for, with for element ratios as much as 32:9 or the 16:9. This needs a great of additional advancement , especially in cutscenes to sure that the broader of does not expose any faster ways.

)()” =”Click to play video from PC – DF – PC vs – Optimised Battaglia provides this comprehensive tech for of Ragnarök PC.” on YouTube

The is likewise admirable for enabling alternatives to be altered in -time, with the turning to see what your settings options are making. There are a great of alternatives here, and of the most are supported with where offered: DLSS, FSR, XeSS and ' own TAAU .

The helpful “initial” predetermined, which corresponded to settings in the last video game, does not in this title, and in basic there's less for the PC variation to beyond the PS5 variation of Ragnarök. The most is just , with DLSS or DLAA in specific doing a much better task with great than TAAU on PS5. Other PS5 mode settings tend to be identified as “ultra” on PC, whereas PS5's mode tends to represent someplace in between low and medium depending upon the .

There are some where the PS5 variation of the video game looks much better than the PC , which is worrying. The PC release is out on the cubemap tracing utilized in the PS5's quality mode, for instance, causing less in the PS5 release when it pertains to matching cubemap and - reflections.

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