Wednesday, July 3

Digital Foundry Tests Ark: Survival Ascended On Xbox, And The Results Are Pretty Shocking

The Series S variation appears like a various video game!

  • by Ben Kerry Fri 14th Jun 2024

Last November we had a look at a few of the early public tests for Ark: Survival Ascended on Xbox and discovered some “intriguing outcomes”, and now the group at Digital Foundry has actually provided the video game a quite scathing evaluation from a technical point of view – approximately 6 months after launch.

In a fresh face-off from the tech-focused outlet, the 2023 Ark remake is identified as “the worst optimised Unreal Engine 5 video game we’ve seen on console”. If you take a look at the video up above, the proof is quite damning – the Xbox Series S variation appears like a various video game nearly!

“PS5 and Series X both target 1440p, however with vibrant resolution scaling generally engaged the video game is frequently rendering at its lower bound of 720p, a 50 percent scale. For Series S, the exact same reasoning uses, with a 900p target however most pixel counts fixing to an internal resolution of 450p (once again 50 percent scale).”

To couple with those quite low internal resolution figures, the frame rate seems all over the location in the console variations of Ark: Survival Ascended.

“Kicking off, we have Series S with its 900p target and 450p normal internal resolution. The video game is completely opened to 60fps, though efficiency is usually about half that – or even worse in thick jungle locations or the burnt earth map. In my playthrough I likewise discovered a location in North Zone 1 of the island that dropped frame-rates to as low as 13fps, particularly when drizzling and during the night.

Changing over to Series X, we’re at least closer to the 60fps mark, with a greater target resolution of 1440p – 720p internal. Frame-rates are usually in the 30-45fps variety, however I did area drops into the high 20s in some locations, like our Series S northern jungle tension point.”

Regardless of experimenting with some in-game settings to enhance things a little bit, the DF group still believes that “we truly require a push from the designer itself to optimise the video game”. Xbox Series X and S plainly aren’t the genuine problem here – it’s more the real video game itself and how it’s been optimised for console play.

Well, what do you make from this? Have you attempted the video game out on your own? Inform all of us about your choppy dino experiences down below.

[source eurogamer.net]

Ben is a News Writer at Pure Xbox, and is a fan of action, racing and straight-up shootin’ in any Xbox video game he can get his hands on. When he’s not clutching an Xbox controller like his life depends on it, Ben invests his time listening to music that’s far too old for him, enjoying football on the telly and most likely consuming someplace.

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