Upgraded:
Aug 21, 2024 12:05 am
Published:
Aug 20, 2024 11:58 pm
Earlier today, Bethesda revealed that in the lead-up to Starfield’s upcoming Shattered Space DLC, gamers would be dealt with to the video game’s very first land car, the Rev-8, in an upgrade coming later on this evening. Well, it’s now later on this evening, and Starfield’s 1.13.61 upgrade is now live.
The huge focal point of this spot is, obviously, the Rev-8. It’s the video game’s very first land lorry, and we got our very first take a look at it previously today in a trailer. It’s kinda adorable, bouncing around craters and things with its little hover jets and turret. Have a look:
The upgrade isn’t simply car-centric, though the Rev-8 is a quite huge offer. There are a variety of brand-new settings being included such as a frame rate target setting permitting gamers to select in between 30, 40, 60, or uncapped on VRR display screens. Non-VRR screens will still have the ability to choose in between 30 and 60, though gamers are alerted screen tearing might happen on non-VRR display screens if 60 is picked. There’s likewise a brand-new setting permitting you to focus on in between visuals and efficiency, and toggling Vsync on and off. And there are brand-new Xbox Series S efficiency choices included.
Gameplay-wise, most of the modifications seem repairing numerous bugs or small other changes to make gameplay a bit smoother.
Starfield Update Screenshots – gamescom ONL 2024
Today’s upgrade comes ahead of a much bigger DLC growth entitled Shattered Space, which we discovered today would be launching on September 30. Shattered Space was very first exposed back in June at the Xbox Games Showcase and is the video game’s very first story growth. It happens on the homeworld of House Va’Ruun and consists of a brand-new world, weapons, spacesuits, equipment, and more.
We provided Starfield a 7/10 in our launch evaluation, stating that it “has a great deal of forces working versus it, however ultimately the attraction of its extensive roleplaying missions and reputable fight make its gravitational pull tough to withstand.”
The complete spot notes are listed below.
New settings:
- Frame Rate Target: You can now pick in between 30, 40, 60 or an Uncapped frame rate on VRR screens. If you do not have a VRR screen running 120hz, you will still have the ability to pick from 30 or 60. Screen tearing might happen sometimes when choosing 60 on a non-VRR screen.
- Focus on: You can now focus on in between
- Visuals and Performance while attempting to preserve the frame rate target. If you’re picking a frame rate target of 60 or above, we advise altering this to Performance. Focusing on Visuals keeps the greatest resolution while preserving complete information for unique impacts, lighting, and crowds. Focusing on Performance decreases internal resolution and information for unique results, lighting, and crowds. Both modes might change internal resolution dynamically when scenes or action get much heavier.