Coder crafts smooth 3D graphics engine from scratch, runs it on DIY GPU
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Why it matters: In a world controlled by effective GPUs from Nvidia and AMD, one self-taught coder is showing that it's possible to develop remarkable 3D graphics from scratch. Alex Fish has actually launched an extremely smooth 3D engine that runs on a little homemade GPU powered by an Espressif ESP32-S3 microcontroller.
This isn't Fish's very first endeavor into homebrew graphics. He at first established the "Pescado" engine in WebGL for web internet browsers, then ported it to OpenGL for PC graphics cards. Accomplishing smooth 3D rendering on a low-power microcontroller is a considerable leap.
Fish's engine, called "ESPescado" for the ESP32 port, is totally handcrafted utiliz...