Wednesday, July 3

Wildermyth’s designers are entering into hibernation, without any follow up or brand-new task prepared

The might return from the wilderness one day, they state

Turn-based tactical RPG Wildermyth is among the very best video games Sin has actually ever played. It got a 2nd DLC, Omenroad, which turned it into a roguelike previously this month.

Omenroad ends up being completion of the roadway, nevertheless, both for Wildermyth and – in the meantime – for the group that made it, Worldwalker Games.

“Active advancement on Wildermyth is total. We will continue to support the video game and repair vital bugs, however do not anticipate brand-new material, moving forward. We will be stating goodbye to a number of our staff member. Worldwalker Games is entering into hibernation in the meantime,” composed studio co-owner Nate Austin in a statement.

The statement isn’t the outcome of Omenroad’s sales efficiency, which is obviously “doing rather well”. Rather, Austin states that they’re “entering into hibernation due to the fact that we are finished with this task.”

It sounds as if, while there’s no timeline, this might not be completion of Worldwalker Games permanently. “I’m quite sure we’ll ultimately discover something else to put our enthusiasm into, and we’ll let you understand about it when the time comes.”

Austin elaborated on that idea, informing PC Gamer that “the only method we understand how to [find a new project] is by going off into the metaphorical wilderness for a while.” Austin likewise states that they’re “not delighted to make a Wildermyth follow up” after 11 years of dealing with the initial.

We spoke with the group at Worldwalker in 2022 for more information about that eleven-year advancement procedure.

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