Wednesday, October 2

Wistoria: Wand and Sword Episode 11

© 大森藤ノ ・ 青井 聖 ・ 講談社 / 杖と剣のウィストリア 製作委員会

The property of “The True Name of Cowards” might not be easier. There is a Rank 270 devil called a Grand Duke, which the storyteller helpfully describes to us is an animal with the strength equivalent to a mage with 270,000 credits. Now, the issue with such abstract anime power rankings is that we still do not actually understand precisely what that implies, however the essence of the circumstance is apparent: Will and the gang are not mages with 270,000 credits, so they’re going to need to put every last ounce of strength and wit into this fight simply to make it through. Even then, the chances are quite alarming.

There is barely any outlining or significant character advancement to resolve, and we’ve currently invested the last number of weeks getting all of the characters into the exact same area and on the very same page. The only thing left for this episode to manage is the battle versus the huge, bad beast itself. Luckily, when it pertains to the world of pure phenomenon, Wistoria has actually traditionally done simply great with basic setups like this. Frightening beast struck genuine huge; Will and buddies struck genuine huge right back. Rinse and repeat till the credits roll.

Is this a best example of a fight-focused episode? No, it isn’t. For one, the single Spooky Blood Cave place for the fight does not have much in the method of fascinating location or asymmetry, so the entire thing mainly comes down to our heroes leaping and running around in a huge circle the duke. It’s the type of plan that fits a manager battle in an MMORPG all right, however it does not produce the most interesting of cinematic screens. The story still handles to get covered up in the typical anime cliches that may rub you the incorrect method if you have not been completely indoctrinated by Weeb Scripture. Why does Will all of a sudden freeze up and lose all of his composure when his Protagonist Goggles break? Since that’s his Achilles’ heel, and you simply need to go with it. Why do the characters keep overexplaining what is taking place on screen with their constant narrative? Since that is the most basic method to awkwardly incorporate the video-game-esque fight mechanics of this world into more fixed mediums like manga and light books, and really couple of anime have the self-confidence to simply cut all of that extraneous things out and rely on their visual storytelling.

Small defects aside, “The True Name of Cowards” achieves its main objective, which is to offer twenty strong minutes of badass satanic force combating action. Sure, there are some unusual edits and apparent animation faster ways that make it clear that this episode was being hurried through the goal at the really eleventh hour, however the experience as an entire holds up well. All of the magic blasts, giant-sword slashes, and melodramatic “All is Lost!” minutes bring us through a climactic encounter with a remarkably strong opponent that must by all accounts be completion for Will,

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