Tuesday, July 2

Worldwalker Games enters into hibernation

“Nobody is shutting us down. We are entering into hibernation since we are finished with this task,” clarified co-owner Nate Austin

Wildermyth designer Worldwalker Games will be on a hiatus for the foreseeable future.

In a post shared on social networks, the studio’s co-owner Nate Austin shared that active advancement on the 2021 RPG is now total and gamers should not anticipate brand-new material. The group will continue supporting Wildermyth with bug repairs, and the console port is still on the cards.

He clarified that the studio’s hibernation is not a reflection of bad efficiencies or other difficulties, however merely what was prepared the whole time now that the task is over.

Austin nevertheless included that Worldwalker will be “stating goodbye to a lot of [its] staff member.”

“Wildermyth has actually been terrific, however absolutely nothing goes on permanently,” Austin stated. “We wished to deliver [DLC] Omenroad, and having actually done that we’re prepared to carry on. This was the strategy, and it does not have anything to do with how well Omenroad is going.”

He included: “We’re an independent studio, which implies we’re not answerable to financiers. No one is shutting us down. We are entering into hibernation since we are finished with this task.”

He concluded by stating that he’s “quite sure” that the group will “ultimately discover something else to put [their] enthusiasm into, which it’ll be interacted to gamers “when the time comes”

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